Im making a pixel art game in Android Studio.
My question is, is possible to don't get the image blurred? Here is the example:
[IMG]http://ift.tt/1Y0xKfk]
Here is my layout:
The imagen is 516x122 px so the size is correct but I dont know if the device zooms the application..
For example, the same App in Adobe Air, fits correctly because is designed in 240×320px and the device fits the application to screen perfectly. The application Is zoomed but pixels are zoomed perfectly. Is there any way to conserve the pixels and don't get blurred images?
Thanks!
My question is, is possible to don't get the image blurred? Here is the example:
[IMG]http://ift.tt/1Y0xKfk]
Here is my layout:
Code:
Here is my layout:
<!-- logo-app -->
<ImageView
android:layout_width="516px"
android:layout_height="122px"
android:id="@+id/logo_engine"
android:layout_gravity="center"
android:src="@drawable/logoengine"
android:contentDescription="@null" />
For example, the same App in Adobe Air, fits correctly because is designed in 240×320px and the device fits the application to screen perfectly. The application Is zoomed but pixels are zoomed perfectly. Is there any way to conserve the pixels and don't get blurred images?
Thanks!
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